Transforming Code
While a real anvil is made for reshaping metal, this package is a tool for reshaping code. We refer to such a rewriting of code as a transformation, of which there are three types:
-
R\(\rightarrow\)AnvlGraph: GenericRfunctions are too complicated to handle, so the first step in {anvl} is always to convert them into a computationalAnvlGraphobject via tracing. Such anAnvlGraphis similar toJaxprobjects in JAX. It operates only onGraphNodes – the graph’s stand-ins for arrays – and appliesAnvlPrimitiveDefoperations to them. -
AnvlGraph\(\rightarrow\)AnvlGraph: It is possible to transformAnvlGraphs into otherAnvlGraphs. Their purpose is to change the functionality of the code. At the time of writing, there is essentially only one such transformation, namely reverse-mode automatic differentiation viagradient(). -
AnvlGraph\(\rightarrow\) executable: In order to perform the actual computation, theAnvlGraphneeds to be converted into an executable. The main backend is"pjrt"(via {stablehlo} and {pjrt}, compiling with XLA). There is also an experimental quickr backend.
Tracing R Functions into Graphs
All functionality in the {anvl} package is centered around the
AnvlGraph class. While it is in principle possible to
create AnvlGraphs by hand, these are usually created by
tracing R functions. In general, when we want to convert some code into
another form (in our case, R code into an AnvlGraph), there
are two approaches:
- Static analysis, which would require operating on the abstract syntax tree (AST) of the code.
- Dynamic analysis (aka “tracing”), which executes the code and records selected operations.
The former approach is followed by the {quickr} package, while we go
with tracing. We start with a simple yet illustrative example that
either adds or multiplies two inputs x and y
depending on the value of op.
library(anvl)
f <- function(x, y, op) {
if (op == "add") {
nv_add(x, y)
} else if (op == "mul") {
nv_mul(x, y)
} else {
stop("Unsupported operation")
}
}To do this, we use trace_fn(), which takes in an
R function and a list of AbstractArray inputs
that specify the input types.
## AbstractArray(dtype=f32, shape=)
## <AnvlGraph> (%x1: f32[], %x2: f32[]) {
## %1: f32[] = mul(%x1, %x2)
## return %1
## }
The output of trace_fn() is now an
AnvlGraph object that represents the computation. The
fields of the AnvlGraph are:
-
inputs, which areGraphValues that represent the inputs to the function. -
outputs, which areGraphValues that represent the outputs of the function. -
statements, which areGraphStatements that take inGraphNodes (and parameters) and produce outputGraphValues. -
constants, which are theGraphValues for values closed over by the traced function (see constant handling). -
in_tree,out_tree, which record the nesting structure of the function’s inputs and outputs.
What happens during trace_fn() is that a new
GraphDescriptor is created and the inputs x
and y are converted into GraphBox objects.
Then, the function f is simply evaluated with the
GraphBox objects as inputs. During this evaluation, we need
to distinguish between two cases:
- A “standard”
Rfunction is called: Here, nothing special happens and the function is simply evaluated. - An {anvl} function is called: Here, the operation that underlies the
function is recorded in the
GraphDescriptor.
The evaluation of the if statement is an example for the
first category. Because we set op = "mul", only the second
branch is executed. Then, we are calling nv_mul, which
attaches a GraphStatement that represents the
multiplication of the two arrays to the $statements of the
GraphDescriptor. Note that nv_mul is itself
not a primitive: it performs some type promotion and broadcasting if
needed before calling into the primitive prim_mul.
A GraphStatement object consists of the following
fields:
-
primitive: The primitive function that was called. -
inputs: The inputs to the primitive function. -
params: The parameters (non-arrays) to the primitive function. -
outputs: The outputs of the primitive function.
When the evaluation of f is complete, the
$outputs field of the GraphDescriptor is set
and the AnvlGraph is subsequently created from the
GraphDescriptor. The only difference between the
AnvlGraph and the GraphDescriptor is that the
latter has some utility fields that are useful during graph creation,
but for the purposes of this tutorial, you can think of them as being
the same.
Transforming Graphs into other Graphs
Once the R function is staged out into a simpler format,
it is ready to be transformed. The {anvl} package does not in any way
dictate how such an AnvlGraph to AnvlGraph
transformation can be implemented. For most interesting transformations,
however, we need to store some information for each {anvl} primitive
function. In the case of the gradient, we need to store the derivative
rules. For this, the AnvlPrimitiveDef metadata object
attached to each primitive has a rules field that can be
populated. The derivative rules are stored as functions under the
"reverse" name. Each primitive is an exported
prim_* function; [[ on it reads a rule:
prim_mul[["reverse"]]## $forward
## NULL
##
## $backward
## function (inputs, outputs, grads, params, required)
## {
## lhs <- inputs[[1L]]
## rhs <- inputs[[2L]]
## grad <- grads[[1L]]
## list(if (required[[1L]]) prim_mul(grad, rhs), if (required[[2L]]) prim_mul(grad,
## lhs))
## }
## <environment: namespace:anvl>
##
## attr(,"class")
## [1] "anvl_rule_reverse"
The graph_gradient() function uses these rules to
compute the gradient of a function. For this specific transformation, we
walk the graph backwards and apply the derivative rules, which appends
the “reverse pass” to the graph. Besides the forward graph, the
transformation takes in the wrt argument, which specifies
with respect to which arguments to compute the gradient.
bwd_graph <- graph_gradient(graph, wrt = c("x", "y"))
bwd_graph## <AnvlGraph> [%c1: f32[]] (%x1: f32[], %x2: f32[]) {
## %1: f32[] = mul(%x1, %x2)
## %2: f32[] = mul(%c1, %x2)
## %3: f32[] = mul(%c1, %x1)
## return (%2, %3)
## }
Lowering a Graph
In order to execute an AnvlGraph, we need to convert it
into a – wait for it – executable. Here, we show how to compile using
the PJRT backend. First, we will translate the AnvlGraph
into the StableHLO representation via the {stablehlo} package. Then, we
will compile this program using the XLA compiler that is accessible via
the {pjrt} package.
Like for the gradient transformation, the rules of how to do this transformation are attached to each primitive.
prim_mul[["stablehlo"]]## function (lhs, rhs, output_types)
## {
## list(hlo_multiply(lhs, rhs, output_types = output_types))
## }
## <environment: namespace:anvl>
The stablehlo() function creates a
stablehlo::Func object and sequentially translates the
GraphStatements into StableHLO operations.
func <- stablehlo(graph)[[1L]]
func## func.func @main (%0: tensor<f32>, %1: tensor<f32>) -> tensor<f32> {
## %2 = stablehlo.multiply %0, %1 : tensor<f32>
## return %2 : tensor<f32>
## }
Now, we can compile the function via pjrt_compile().
hlo_str <- stablehlo::repr(func)
program <- pjrt::pjrt_program(src = hlo_str, format = "mlir")
exec <- pjrt::pjrt_compile(program)To run the function, we need to extract the underlying buffers from
the arrays before passing them to the executable, which will output a
PJRTBuffer that we can easily convert to an
AnvlArray.
x <- nv_scalar(3, "f32")
y <- nv_scalar(4, "f32")
out <- pjrt::pjrt_execute(exec, x$data, y$data)
out## PJRTBuffer
## 12
## [ CPUf32{} ]
nv_array(out)## AnvlArray
## 12
## [ CPUf32{} ]
The User Interface
In the previous section, we have shown how the transformations are implemented under the hood. The actual user interface is a little more convenient and follows JAX’s interface.
jit()
The jit() function allows converting a regular
R function into a just-in-time compiled function that can
be executed on AnvlArrays. We apply it to our simple
example function, where we mark the non-array parameter op
as “static”. This means that the value of this parameter needs to be
known at compile time.
f_jit <- jit(f, static = "op")
f_jit(x, y, "add")## AnvlArray
## 7
## [ CPUf32{} ]
One might think that jit() first calls
trace_fn(), then runs stablehlo(), followed by
pjrt_compile(). This is, however, not what is happening, as
this requires the input types to be known. Instead, f_jit
is a “lazy” function that will only perform these steps once the inputs
are provided. However, if those steps were applied every time the
f_jit function is called, this would be very inefficient,
because tracing and compiling take some time. Therefore,
f_jit also holds a cache of compiled executables, which
will check whether there is already one for the given inputs. The cache
is an LRU cache of jit()’s cache_size entries,
owned by the backend’s dispatcher (pjrt::dispatcher()), so
a function that has run on more than one backend holds one cache per
backend (see backend and device in
jit() below). For a hit, the types of all
AnvlArrays need to match exactly (data type and shape) and
all static arguments need to be identical. The structure of nested
inputs, the device and the default data types are part of the key as
well (see nested inputs and
outputs and backend and device
in jit()). For example, if we run the function with
AnvlArrays of the same type, but different values, the
function won’t be recompiled, which we can see with
jit_cache_size(), which is already 1, because we have
called it on x and y above.
jit_cache_size(f_jit)## [1] 1
After calling it with arrays of the same types and identical static argument values, the size of the cache remains 1:
## AnvlArray
## -97
## [ CPUf32{} ]
jit_cache_size(f_jit)## [1] 1
When we execute the function with arrays of different
dtype or shape, the function will be
recompiled:
## AnvlArray
## 3
## [ CPUi32{} ]
jit_cache_size(f_jit)## [1] 2
Also, if we provide different values for static arguments, the function will be recompiled:
## AnvlArray
## 2
## [ CPUf32{} ]
jit_cache_size(f_jit)## [1] 3
gradient()
Just like jit(), gradient() also returns a
function that will lazily create the graph and transform it, once the
inputs are provided.
To actually compute the gradient, we wrap it in
jit():
g_jit <- jit(g, static = "op")
g_jit(x, y, "add")## $x
## AnvlArray
## 1
## [ CPUf32{} ]
##
## $y
## AnvlArray
## 1
## [ CPUf32{} ]
We can also use g inside another function:
## $x
## AnvlArray
## 3
## [ CPUf32{} ]
##
## $y
## AnvlArray
## 7
## [ CPUf32{} ]
So, what is happening here? Once the inputs x and
y are provided to h_jit, a new
GraphDescriptor is created and the inputs x
and y are converted into GraphBox objects.
Then, the addition of x and y is recorded in
the GraphDescriptor. The call into g() is a
bit more involved. First, a new GraphDescriptor is created
and the forward computation of g is recorded. Subsequently,
the reverse pass will be added to the descriptor, after which it will be
converted into an AnvlGraph. This AnvlGraph
will then be inlined into the parent GraphDescriptor
(representing the whole function h), which is then
converted into the main AnvlGraph. We can look at this
graph below, where trace_fn internally converts the
AnvlArrays x and y into their
abstract representation.
## <AnvlGraph> [%c1: f32[]] (%x1: f32[], %x2: f32[]) {
## %1: f32[] = add(%x1, %x2)
## %2: f32[] = mul(%1, %x1)
## %3: f32[] = mul(%c1, %x1)
## %4: f32[] = mul(%c1, %1)
## return (%3, %4)
## }
Afterwards, this graph is lowered to StableHLO and subsequently compiled.
More Internals
Constant Handling
Constants are handled specially in {anvl}. Consider the program below:
y <- nv_array(rnorm(1000000L))
graph <- trace_fn(function(x) {
x + y + 1
}, list(x = nv_scalar(1)))
graph## <AnvlGraph> [%c1: f32[1000000]] (%x1: f32[]) {
## %1: f32[1000000] = broadcast_in_axes [
## shape = 1000000, broadcast_axes = integer(0)
## ] (%x1)
## %2: f32[1000000] = add(%1, %c1)
## %3: f32[1000000] = broadcast_in_axes [
## shape = 1000000, broadcast_axes = integer(0)
## ] (1:f32)
## %4: f32[1000000] = add(%2, %3)
## return %4
## }
Here, y is a closed-over constant and it is included in
the $constants field of the graph. The literal
1 is not: it is written straight into the body.
graph$constants## [[1]]
## GraphValue(ConcreteArray(f32, (1000000)))
When compiling such a program to StableHLO, an R literal is
inlined into the program – there it is a
stablehlo.constant, which the compiler can fold – while a
captured AnvlArray becomes an input to the StableHLO
program, whatever its size. This is because inlining an array into the
executable would copy its data into the program text, which is wasteful
for a large one and buys nothing for a small one: the value is already a
buffer on the device. Note that if we ran trace_fn() with
optimize = TRUE, scalarish constants would also be
inlined.
out <- stablehlo(graph)
out[[1L]]## func.func @main (%0: tensor<1000000xf32>, %1: tensor<f32>) -> tensor<1000000xf32> {
## %2 = "stablehlo.broadcast_in_dim" (%1) {
## broadcast_dimensions = array<i64>
## }: (tensor<f32>) -> (tensor<1000000xf32>)
## %3 = stablehlo.add %2, %0 : tensor<1000000xf32>
## %4 = "stablehlo.constant" () {
## value = dense<1.00000000e+00> : tensor<f32>
## }: () -> (tensor<f32>)
## %5 = "stablehlo.broadcast_in_dim" (%4) {
## broadcast_dimensions = array<i64>
## }: (tensor<f32>) -> (tensor<1000000xf32>)
## %6 = stablehlo.add %3, %5 : tensor<1000000xf32>
## return %6 : tensor<1000000xf32>
## }
Also, before compiling, we remove unused constants. Captured
constants can become unused when we apply code transformations like
below, where the gradient of the function w.r.t. x does not
depend on the captured y:
f <- function(x) {
x + y
}
graph_gradient(trace_fn(f, list(x = nv_scalar(1))), wrt = "x")In principle, the compiler is able to do this itself, but because we pass constants as inputs to the program, we need to handle it ourselves.
Further note that:
- R literals are embedded directly into the program.
- Currently, constants with the same value (that refer to different
AnvlArrays) are not deduplicated, which we might change in the future.
R Values in Compiled Programs
R values can appear in two forms in compiled programs:
- As constants
- As non-static R inputs (
RData).
The RData object can be thought of as the dynamic
version of an R value within the program and they behave similarly.
Both have a shape, but no data type.
## GraphBox(GraphValue(RData(integer, ())))
## integer(0)
## Error:
## ! An R value has no data type of its own until it is used.
## ℹ `dtype()` is undefined here for the same reason `dtype(1.5)` is: the value
## only takes a data type when it meets a typed array, or when it materializes
## at the default.
## ℹ Give it one explicitly with `nv_convert()`.
## integer(0)
## Error:
## ! An R value has no data type of its own until it is used.
## ℹ `dtype()` is undefined here for the same reason `dtype(1.5)` is: the value
## only takes a data type when it meets a typed array, or when it materializes
## at the default.
## ℹ Give it one explicitly with `nv_convert()`.
An RData object resolves its data type when something
materializes it, which is either a primitive or a call to
apply_promotion() or as_anvl_arrays().
Generally, there are two situations:
- An
RDataobject is combined with an object that has a concrete data type - None of the inputs to a primitive has a concrete data type.
In the first case, the RData object takes the concrete
data type (promotion_rdata_common()). Below,
nv_aval("integer", c()) is equivalent to
RData(c(), "integer"). In the resulting graph, the
%x1 input has the data type it took, and the
<- integer records that the caller supplies it as an R
integer, which the runtime uploads at that data type.
## <AnvlGraph> [%c1: i64[]] (%x1: i64[] <- integer) {
## %1: i64[] = add(%x1, %c1)
## return %1
## }
Taking a data type stays within the value’s own category, so an R
integer meeting an f32 is an error rather than a promotion
– crossing a category is the job of the nv_* layer.
In the second case, it settles on its default data type:
## <AnvlGraph> (%x1: f32[] <- double) {
## %1: f32[] = exp(%x1)
## return %1
## }
When the same RData input is used at several data types,
it is supplied at the narrowest one that holds them all, and each use
site converts down from it. Below the input is uploaded as
i64; the i8 and i16 uses convert
down from it.
trace_fn(\(x) {
prim_add(x, nv_scalar(1L, "i8"))
prim_add(x, nv_scalar(1L, "i16"))
prim_add(x, nv_scalar(1L, "i64"))
}, list(nv_aval("integer", c())))## <AnvlGraph> [%c1: i8[], %c2: i16[], %c3: i64[]] (%x1: i64[] <- integer) {
## %1: i8[] = convert [dtype = i8] (%x1)
## %2: i16[] = convert [dtype = i16] (%x1)
## %3: i8[] = add(%1, %c1)
## %4: i16[] = add(%2, %c2)
## %5: i64[] = add(%x1, %c3)
## return %5
## }
This design tries to balance correctness with hardware compatibility.
Another approach would be to always represent R doubles as
f64, which is their natural representation. The problem
with this approach is that:
- modern accelerators run much faster in
f32thanf64, and - some accelerators do not support
f64at all.
Therefore, one of the underlying ideas is to only introduce
f64 values when someone actually requested this data type –
which is why f32 is the default float on pjrt, and why that
default is configurable (default_dtypes()): a program that
wants double precision throughout can ask for it.
## <AnvlGraph> [%c1: f64[]] (%x1: f64[] <- double) {
## %1: f64[] = add(%x1, %c1)
## return %1
## }
Otherwise the input is fed at whatever data type its use sites ask for, and a use site that asks for nothing in particular – a bare R number on the other side – settles on the default float:
## <AnvlGraph> (%x1: f32[] <- double) {
## %1: f32[] = add(%x1, 1:f32)
## return %1
## }
There is one special case, however: operations that explicitly
request a data type, such as prim_convert() and the
nv_array() constructor. If prim_convert() were
to follow the usual rule of materializing its R inputs to their default
data type, then prim_convert(large_double, "i32") would
first convert the R double to the default float
(f32 as pjrt registers it – see
default_dtypes()) and then to an i32, which
would result in a loss of precision. In order to prevent this,
prim_convert() materializes its input at its natural
representation.
trace_fn(\(x) {
prim_convert(x, "i32")
}, list(nv_aval("double", c())))## <AnvlGraph> (%x1: f64[] <- double) {
## %1: i32[] = convert [dtype = i32] (%x1)
## return %1
## }
This brings an f64 into a program that never asked for
one, which a backend without f64 support cannot run. We
accept this for now, because such an f64 is only ever an
intermediate for a conversion and never feeds float math. In the future,
we might also implement a better solution to this problem. One idea
would be to let a single R argument enter the compiled program at
several data types, so that the double input is converted
to an i32 on the host before the program runs.
nv_convert() behaves the same way: unlike other API
functions, it deliberately does not canonicalize its input, so that the
R value is built at the target data type instead of being rounded
through the default float first.
Nested Inputs and Outputs
The inputs and outputs of a jitted function do not have to be single
arrays: they can be arbitrarily nested lists of arrays, such as the
parameters of a model. The compiled program, however, only knows a flat
sequence of inputs and outputs. To bridge the two, {anvl} uses the
RTree data structure from the {pjrt} package, which is the
R analog of JAX’s
pytrees.
An RTree describes the nesting structure of an R object,
without its contents. Unclassed lists are the inner nodes of the tree,
NULL is an empty node, and everything else – such as an
AnvlArray – is a leaf. pjrt::build_tree()
captures the structure, pjrt::flatten() extracts the leaves
as a flat list, and pjrt::unflatten() puts a flat list of
leaves back into the structure:
x <- list(a = 1, b = list(c = 2, d = NULL, e = 3))
tree <- pjrt::build_tree(x)
tree## list<named>(a = *, b = list<named>(c = *, d = NULL, e = *))
pjrt::flatten(x)## [[1]]
## [1] 1
##
## [[2]]
## [1] 2
##
## [[3]]
## [1] 3
## $a
## [1] 10
##
## $b
## $b$c
## [1] 20
##
## $b$d
## NULL
##
## $b$e
## [1] 30
When tracing a function, its arguments are flattened, each leaf
becomes one input of the AnvlGraph, and the structure of
the arguments is stored in the graph’s in_tree field.
Likewise, the outputs are flattened into the graph’s outputs, and their
structure is stored in out_tree:
graph <- trace_fn(
function(params, x) list(pred = params$w * x + params$b, w = params$w),
list(params = list(w = aval, b = aval), x = aval)
)
graph## <AnvlGraph> (%x1: f32[], %x2: f32[], %x3: f32[]) {
## %1: f32[] = mul(%x1, %x3)
## %2: f32[] = add(%1, %x2)
## return (%2, %x1)
## }
graph$in_tree## list<named>(params = list<named>(w = *, b = *), x = *)
graph$out_tree## list<named>(pred = *, w = *)
When the compiled program is called, the arguments are flattened in
the same way, and the flat outputs of the program are unflattened with
out_tree, so the caller receives the nested structure that
the function returned.
Because the compiled program depends on the structure of the inputs,
the input tree is also part of the cache key of jit().
Passing the same arrays in a list with a different order of elements
therefore triggers a new compilation, while changing only their values
does not:
f <- jit(function(params, x) params$w * x + params$b)
f(list(w = nv_scalar(2), b = nv_scalar(1)), nv_scalar(3))## AnvlArray
## 7
## [ CPUf32{} ]
## AnvlArray
## 7
## [ CPUf32{} ]
## [1] 2
## AnvlArray
## 11
## [ CPUf32{} ]
## [1] 2
Side Effects
A traced AnvlGraph describes a pure function: its
outputs depend on its inputs alone, and running it changes nothing else.
Some primitives do not fit this picture: they read and update state that
lives outside of the program. Drawing random numbers is the example in
{anvl} today: every draw reads the random state and advances it, and the
random state lives in the global random state that
nv_set_seed() seeds, or in a random state object that
nv_rng_state() creates. {anvl} handles such state as a
side effect: state that some primitives read and
update, which the user never passes to them by hand, and which {anvl}
takes through the trace instead.
This section describes the mechanism. The random numbers article is the user-facing side of the random state.
Counted Uses
A side effect is changed by its uses in a way the trace knows: the state after \(n\) uses is a function of the state before and of \(n\). A trace counts the uses, and hands back the count. The random state is one: a draw advances its counter by one, whatever it draws.
This lets the host advance the state by the count right after the call, without waiting for the program, so that a call never waits for the program of the call before it, also when CPU and GPU programs draw from the same random state.
It is the only kind of side effect for now. The mechanism is to be extended by a second kind, a runtime side effect, which is changed by what the program computes, such as the error code of a check or the token that orders prints: a trace would hand back its value instead of a count, which the program returns to the host.
Three Parts
A side effect has up to three parts, each of which lives somewhere else:
| part | what it is | where it lives | for how long |
|---|---|---|---|
| host object | the state between calls, e.g. the AnvlRngState, whose
key and counter R holds as 32-bit words; before every run the program’s
implicit inputs are read from it, and after the run it is updated. A
side effect that starts afresh in every program has none. |
on the host: globals$rng_state for the global random
state, the user’s own object for a random state passed as an argument or
closed over |
from call to call |
| handle | the side effect’s identity, which never changes; its class says
which side effect it is, and inherits from SideEffect
|
global_rng_state_handle in the package namespace; for a
random state the traced function closes over or receives as an argument,
an AnvlRngStateHandle the trace creates for it |
for good, or one compilation |
| view | the side effect’s value in one trace
(SideEffectView()) |
desc$side_effects of that trace, then the
side_effects of its graph |
one trace |
Every side effect has a handle, and a view in every trace that uses it. Only one whose state lasts from call to call has a host object.
One View per Trace
A trace is one run of trace_fn() with a
GraphDescriptor of its own, which becomes one
AnvlGraph: the outermost trace of jit() or
trace_fn() is the program, and every function a
higher-order primitive traces is one more trace, such as each branch of
nv_if() or the body of nv_scan().
Every trace keeps one view of each side effect it
uses, in desc$side_effects, in the order of first use: its
value in that trace, a named list of GraphBoxes, the number
of uses since that value (n), the GraphValues
the trace takes for it beyond its own inputs (inputs), and
for a loop body those it returns for it beyond its own outputs
(outputs). A use passes the side effect’s handle, and
desc_view(desc, effect) finds the trace’s view, or creates
it on first use. Where a view starts is decided by the trace’s
side_effects_mode (see ?GraphDescriptor),
which whoever opens the trace passes to
local_descriptor():
| mode | trace | the view starts from |
|---|---|---|
"program" |
the outermost trace of jit() or
trace_fn()
|
wherever the side effect says (side_effect_start()):
implicit inputs from the host, an argument, or a value the program
creates |
"loop" |
the body of nv_while() or nv_scan()
|
fresh inputs, which the loop carries |
"capture" |
a branch of nv_if(), the function
gradient() differentiates |
the enclosing trace’s view: its value, and its count |
NULL |
the condition of nv_while(), the function of a
reduction, a scatter or a sort |
nowhere: using a side effect is an error, as such a function cannot hand back what it did |
A graph keeps the views of its trace in its side_effects
field, apart from its inputs and outputs, so
that in_tree and out_tree keep describing what
the user passes and gets back:
graph <- trace_fn(function(x) x + prim_sample_bits(2L, "ui32"), list(x = nv_aval("ui32", 2L)))
view <- graph$side_effects[[1L]]
view$effect## <AnvlRngStateHandle>
view$n## [1] 1
names(view$inputs)## [1] "key" "counter"
The figure follows a function that draws three times from the global random state, from its trace to a call: the numbers in the function, the graph and the view mark what each note describes, and the part of the graph that implements the random state is blue.

A sub-graph’s views are folded into its inputs and outputs by the construct that traced it.
What Comes Back Out
Inside a loop, a side effect carries its value from one iteration to the next. Out of a loop, a branch, a differentiated function or the program, it hands back its count:
| construct | the count |
|---|---|
| straight-line uses | each use adds one |
nv_scan(steps = k) |
adds \(k\) times the body’s count |
nv_while() |
the body starts from a fork (side_effect_fork()), one
use of the enclosing trace; the loop adds nothing else |
nv_if() |
continues after the larger of the branches’ counts |
gradient() |
continues after the differentiated function’s count |
| the program | no output; side_effect_advance() adds the count on the
host |
The figure follows a draw in the body of an nv_scan() of
three steps, and one after the loop. Every step runs the same code, so
the body’s view starts from fresh inputs, which the loop carries from
step to step. The program’s view counts three times the body’s draw
instead of taking the loop’s result, so that the draw after the loop
does not depend on the loop.

The number of iterations of nv_while() is not known when
it is traced, so a side effect cannot count them: the loop forks it
instead, and the enclosing trace counts the fork as one use. The figure
follows a draw in the body of an nv_while(), and one after
the loop.

Only one branch of nv_if() runs, and which one is not
known when it is traced: both branches start from the enclosing trace’s
view, and the enclosing trace continues after the larger of their
counts. The figure follows an nv_if() whose branches draw
once and twice, and a draw after it.

A side effect cannot also be passed through the state of a loop by
hand, as the loop carries it itself; nv_while() and
nv_scan() refuse one there.
What a Side Effect Provides
All of this is generic code in R/side-effects.R. A side
effect only provides a few S3 methods on its handle:
| generic | the random state |
|---|---|
side_effect_start(effect, desc) |
the key and counter of the global random state and of one closed over as implicit inputs, a random state argument’s as computed from its words among the inputs |
side_effect_host_object(effect, args) |
the global random state, the one closed over, or the one among the call’s arguments |
side_effect_input(effect, object, name) |
the buffer of the key or the counter, built from the words R holds |
side_effect_after(effect, value, n) |
the key and the counter plus n
|
side_effect_fork(effect, value) |
a call of prim_fork_rng_state()
|
side_effect_advance(effect, object, n) |
advances the object’s counter by n
|
side_effect_format(effect, ids, n) |
the then line of a printed graph,
%counter1 += n; the default says n uses |
The Random State
A random state is a ThreeFry key \(k\) and a counter \(c\). A draw splits it at its counter, deriving a fresh key from \(k\) and \(c\) to draw from, and advances the counter by one, however many values it drew. Because a draw’s values depend on nothing but the key and the counter it splits at, the random state is a side effect whose uses are counted: the state after \(n\) draws is the key \(k\) and the counter \(c + n\), whatever the draws computed. So a compiled function does not have to hand the random state from one draw to the next, nor return it:
- the program takes the key and the counter as inputs, and the \(j\)-th draw splits at the counter \(c + j\), computed from the one the program took, so that no draw waits for another;
- the program returns no random state: after the run, {anvl} advances the counter by the number of draws the trace counted.

The printed graph shows the same: the key and the counter are inputs,
labelled %key1 and %counter1, the second and
third draw take counters computed from %counter1, and the
then block after the graph says what happens after the run:
the counter advances by the number of draws, here
%counter1 += 3.
trace_fn(
function() list(prim_sample_bits(2L, "ui32"), prim_sample_bits(2L, "ui32"), prim_sample_bits(2L, "ui32")),
list()
)## <AnvlGraph> (%key1: ui32[2], %counter1: ui64[]) {
## %1: ui32[2] = sample_bits [shape = 2, dtype = "ui32"] (%key1, %counter1)
## %counter2: ui64[] = add(%counter1, 1:ui64)
## %2: ui32[2] = sample_bits [shape = 2, dtype = "ui32"] (%key1, %counter2)
## %counter3: ui64[] = add(%counter1, 2:ui64)
## %3: ui32[2] = sample_bits [shape = 2, dtype = "ui32"] (%key1, %counter3)
## return (%1, %2, %3)
## } then {
## %counter1 += 3
## }
Fixing every advance when the function is traced, rather than when it
runs, is what lets every draw compute its counter from the counter the
program starts from, and the host advance the random state after a call
by a number known in advance. The same property will let a future
vmap() or parallel_map() of a function give
each element the counter a hand-written loop over the elements would
give it.
So a compiled function draws exactly what the same calls made one
after the other without jit() would draw, and leaves the
global random state where they would leave it:
f <- function() list(nv_runif(2L), nv_rnorm(2L))
nv_set_seed(1L)
eager <- f()
nv_get_rng_state()## <AnvlRngState> key 0x0000000000000001, counter 0x0000000000000003
nv_set_seed(1L)
compiled <- jit(f)()
nv_get_rng_state()## <AnvlRngState> key 0x0000000000000001, counter 0x0000000000000003
## [1] TRUE
A draw is one call of desc_use_side_effect(): it finds
the trace’s view of the random state that
active_rng_state() names (the one
local_nv_rng_state() made the default of the trace or of a
trace it is opened in, or else the global one), passes the view’s key
and its counter plus n (view_current()) to the
call as ordinary operands, and counts the draw. The call returns no
random state: the next draw computes its own counter from the view
again.
prim_sample_bits <- new_primitive(
"sample_bits",
function(shape, dtype) {
graph_desc_add(
self,
desc_use_side_effect(current_descriptor(), active_rng_state()),
params = list(shape = shape, dtype = dtype),
infer_fn = infer_sample_bits
)[[1L]]
},
static = c("shape", "dtype")
)
Random States of Their Own
A function can draw from the global random state and from random states of its own, and the trace keeps them apart: each has its own handle, and so its own view.
-
global_rng_state_handlestands for the global random state. R holds it outside of any program; the program takes its key and counter as implicit inputs, which pjrt’s dispatcher reads from it before every run, and does not count them among the call’s arguments. - A random state the function closes over is taken the same way: its handle holds the random state R holds, which the implicit inputs are read from.
- A random state passed to the jitted function as an argument is
received by the trace as the words of its key and its counter, from
which it computes the
ui32key and theui64counter (received_rng_state()). The function receives anAnvlRngStateof these, whose handle holds theirGraphValues and the random state’s place among the random states of the arguments.
local_nv_rng_state() makes a random state’s handle the
default of the draws in its scope, on the descriptor of the trace under
way (desc$default_rng_state), which the traces opened in it
find through their parents.
In a trace, a random state is not a value: it cannot be returned, carried through a loop, or passed to an operation as an array.
A random state among the arguments is not special to the dispatcher:
AnvlRngState is registered as a node of pjrt’s argument
tree (pjrt::register_tree_node()), whose children are its
key and its counter. R holds them as their 32-bit words, two numbers
each, so the arguments are flattened into leaves, a random state
contributing two of bare R data, which the program takes as ordinary
inputs that the dispatcher uploads to the device of the call’s other
inputs. Every random state gives leaves of the same type, so one
compiled program serves every random state passed there.
gradient() flattens its arguments with
pjrt::flatten(is_leaf = ), which stops at a random state,
so that the function it differentiates receives it as it is and its
draws continue those of the enclosing trace. After the run, pjrt hands
the call’s arguments to the entry’s on_success(), which
finds the random states among them the same way and advances the one at
the handle’s place among them (rng_state_argument()).

So one side effect can appear several times in a graph, once per random state:
graph <- trace_fn(
\(rng1, rng2) list(with_nv_rng_state(rng1, prim_sample_bits(2L, "ui32")), with_nv_rng_state(rng2, prim_sample_bits(2L, "ui32"))),
list(nv_rng_state(1L), nv_rng_state(2L))
)
graph## <AnvlGraph> (
## %key1: ui32[2], %counter1: ui64[], %key2: ui32[2], %counter2: ui64[]
## ) {
## %1: ui32[2] = sample_bits [shape = 2, dtype = "ui32"] (%key1, %counter1)
## %2: ui32[2] = sample_bits [shape = 2, dtype = "ui32"] (%key2, %counter2)
## return (%1, %2)
## } then {
## %counter1 += 1
## %counter2 += 1
## }
## [1] 1 1
and a compiled function advances each random state it is passed by its own draws, and the global random state by the rest:
f <- jit(function(rng1, p) {
list(with_nv_rng_state(rng1, nv_rnorm(2L)), with_nv_rng_state(p$rng2, nv_runif(2L)), nv_runif(2L))
})
rng1 <- nv_rng_state(1L)
rng2 <- nv_rng_state(2L)
nv_set_seed(3L)
invisible(f(rng1, list(rng2 = rng2)))
rng1## <AnvlRngState> key 0x0000000000000001, counter 0x0000000000000002
rng2## <AnvlRngState> key 0x0000000000000002, counter 0x0000000000000001
## <AnvlRngState> key 0x0000000000000003, counter 0x0000000000000001
The same random state passed twice cannot work this way, and is an
error: it would have two views that start from the same key and counter
and so draw the same numbers. on_success() finds every
view’s host object before it advances any, and refuses an object found
twice.
Loops and Branches
A loop body or a branch is traced once but runs any number of times, or not at all. For the draws to stay known when the function is traced, the generic code hands what a sub-trace’s view did to the enclosing trace’s view, which for the random state means:

-
nv_scan()runs its body a known number of times. The body takes the random state as one more member of the carry: it starts at the enclosing trace’s next count, and returns it after its own draws, so that step \(i\) splits at the counters after \(i\) bodies. The enclosing trace continues after the number of steps times the body’s draws (desc_begin_loop(),desc_end_loop()). -
nv_if()lets both branches start from the enclosing trace’s view and continue its count; the enclosing trace then continues after the larger of the two branches’ draws, whichever branch ran (desc_end_capture()). -
nv_while()runs its body a number of times not known when it is traced, so the body cannot continue the enclosing count. Instead the loop forks the random state: it splits it once, like a draw, but makes the fresh key a child random state with the counter 0, which the body carries through the loop and advances as often as it runs. The enclosing trace advances by one, the fork, however often the body ran, and drops the child after the loop (side_effect_fork()). - The function
gradient()differentiates runs once, so its draws continue the enclosing count like straight-line code; its graph starts from the enclosing trace’s view, and hands its draws to the enclosing trace like a branch does (desc_end_capture()).
trace_fn(
function(n) {
nv_while(list(i = 0L), \(i) i < n, \(i) {
prim_sample_bits(1L, "ui32")
list(i = i + 1L)
})
},
list(n = nv_aval("i32", integer()))
)## <AnvlGraph> (%x1: i32[], %key1: ui32[2], %counter1: ui64[]) {
## (%key2, %counter2): (ui32[2], ui64[]) = fork_rng_state(%key1, %counter1)
## (%1, %key3, %counter3): (i32[], ui32[2], ui64[]) = while [
## cond = (%x2: i32[], %key4: ui32[2], %counter4: ui64[], %x3: i32[]) {
## %2: bool[] = lt(%x2, %x3)
## return %2
## },
## body = (%x4: i32[], %key5: ui32[2], %counter5: ui64[], %x5: i32[]) {
## %3: ui32[1] = sample_bits [shape = 1, dtype = "ui32"] (%key5, %counter5)
## %4: i32[] = add(%x4, 1:i32)
## %counter6: ui64[] = add(%counter5, 1:ui64)
## return (%4, %key5, %counter6)
## },
## n_captures = 1
## ] (0:i32, %key2, %counter2, %x1)
## return %1
## } then {
## %counter1 += 1
## }
The loop body takes the child random state as %key5 and
%counter5, and hands the advanced counter to the next
iteration; the enclosing graph forks once and uses the random state
once.
The fork splits the random state \((k,
c)\) like a draw, but instead of drawing from the fresh key \(k_w = \mathrm{TF}_k(c)\), it returns the
child random state \((k_w, 0)\), and
advances the random state to \((k, c +
1)\). It is the primitive prim_fork_rng_state(),
which is not exported: what it gives is a random state, which is not a
value in a trace, so only side_effect_fork() calls it.
The fork is the price of fixing every advance when the function is
traced: nv_while() is the one construct whose eager
counterpart, an R while loop, draws differently.
Lowering and Running
stablehlo() lowers the views’ inputs to
more inputs of the program, after the graph’s own inputs; a random state
passed as an argument is among the graph’s inputs already. The pjrt
backend (compile_graph_pjrt()) then hands pjrt’s
dispatcher:
-
implicit_inputs(side_effects_implicit_inputs()): onelist(get, dtype, shape)per view input, whoseget()reads the buffer of that name from the side effect’s host object (side_effect_host_object(),side_effect_input()), e.g. the global random state’s key, which it builds from the words R holds. The buffer may live on any device; pjrt copies it to the program’s device if it is on another. -
on_success(outputs, args)(side_effects_on_success()): called after every successful run with the call’s arguments. It finds every view’s host object, refuses one found twice, and advances each by its count (side_effect_advance()). It keeps only plain data, the handles and the counts, so a cached program keeps no trace alive.
None of this is part of the cache key: whether a program uses a side effect is decided by the program, and which random state is passed by the arguments’ leaves, whose types are always the same. The quickr backend runs no side effects, so it refuses a function that uses one.
Backend and Device in jit()
A compiled program runs on one backend and on one device of that
backend. jit() decides the two in different ways: the
backend comes from a global setting, while the device comes from the
function’s inputs and body.
Backend
jit() does not tie a function to a backend when the
function is created. Instead, the JitFunction reads the
active backend (active_backend(), the option
anvl.backend) every time it is called. The first call on a
backend builds that backend’s implementation of the function, with its
own compilation cache, so calling the same function under
with_backend("quickr", ...) and then under pjrt compiles
once for each. jit_cache_size() reports the cache of the
active backend, or of the one its backend argument
names.
The backend is never inferred from the arguments: an array that
belongs to another backend is an error. This is what makes the default
data types (default_dtypes()) unambiguous. It’s always the
ones for the active backend.
Device
With jit(f, device = "cuda"), the device is fixed: every
array input is copied to it before the program runs, and the program is
compiled for it.
With the default device = NULL, jit()
infers the device from everything in the program that names one:
- The array inputs.
-
AnvlArrays the function captures from its environment, or creates on an explicit device, e.g.nv_scalar(1, device = "cuda"). - The
deviceargument of a constructor primitive, see below.
If they all name the same device, the program runs there. If they
name different devices, jit() throws an error. If nothing
names a device, the program runs on default_device().
The inputs alone are therefore not enough to know the device: the
body can name one that jit() only sees while tracing. The
function below has no inputs, but it still runs on the GPU:
An array the function creates without naming a device, such
as nv_array(1:3) in the body, does not count towards this
decision. While tracing it is a device-free constant, and its data is
only copied to a device once the program’s device has been decided.
The device is also part of the cache key: calling the same function on arrays from two different devices compiles two programs.
Constructors
A primitive without array inputs, such as prim_fill() or
prim_iota(), has no input to take a device from. It
therefore has a device argument of its own, which it passes
to graph_desc_add(); that call records the device in the
trace, where it counts exactly like the device of an array input. To
choose the device of such a program from the outside, pass it to the
constructor through a static argument:
## AnvlArray
## 1
## 1
## [ CPUf32{2} ]
Dichotomy of {anvl} functions
Here, we will dig deeper into the dichotomy of {anvl} functions such
as prim_add. In the Get Started
article, we have learned that these functions can either be called
directly on AnvlArrays to transform data, or used within
jit() blocks to build up programs. Here, we will explain
what this actually does and why this is possible.
The core problem this dichotomy solves is that it is a mental burden to always keep two versions of an {anvl} function:
- The
jit()ted version that can be used to transform arrays. - The non-
jit()ted one that can be used to build up programs.
With our implementation, the following is possible:
## AnvlArray
## 3
## [ CPUf32{} ]
times_2 <- jit(function(x) {
nv_mul(x, 2)
})
times_4 <- jit(function(x) {
times_2(times_2(x))
})
times_2(nv_scalar(2))## AnvlArray
## 4
## [ CPUf32{} ]
times_4(nv_scalar(2))## AnvlArray
## 8
## [ CPUf32{} ]
Otherwise, we would need the following:
times_2_r <- function(x) {
nv_mul(x, 2)
}
times_2_jit <- jit(times_2_r)
times_4 <- jit(function(x) {
times_2_r(times_2_r(x))
})This is rather cumbersome, as there are always two versions of a
function and the first solution is preferable. Internally, we have
implemented this by wrapping every primitive function in
jit() and making a jit()ted function behave
differently depending on whether we are in another jit()
call or not.
If we are in a jit() call and call into a
jit(f), then f is evaluated inline and
re-traced. Otherwise, the standard jit path is followed.
However, for the {anvl} API this now means that special care needs to be taken that everything works in jit-mode and in eager-mode. The most important points are:
- Canonicalize inputs at the start using
as_anvl_array()/as_anvl_arrays(). - Propagate the device from the inputs:
- For functions with dynamic inputs: use
nv_*_likefor constant creation and pass input operands - For functions without dynamic inputs, add
devicearg and pass it to constant creators.
- For functions with dynamic inputs: use